Saturday, April 21, 2012

Hardcore PvP Server? How many would brave it?

I would love just 1 HARD-CORE PvP server.

What I mean by Hardcore is not a server where you get ganked and all it costs you is a 45 second corpse run and a little dignity.

What I'm talking about is a server of the style of MMOs of old - like Ultima Online, where if you got ganked, someone could loot *every* item on your body, take all your gold, and wear your own equipment by the time you returned - simply to dance with it in front of him.

Nowhere would you be safe - save, perhaps, the newbie zone. Barrens, Westfall... you would be flagged. And guess what? Not only could you be attacked by members of the Opposite Faction - you can kill your own. And guess what? You see a body of a fellow Orc upon the ground, dead from NPCs and questing... plunder rights belong to you. Loot him dry, or hold the important gear of a buddy/guard his corpse.

You would have to adapt your playstyle - suddenly Grey and White weapons become popular at all levels, simply because of the risks you'd take leveling. For Casters, they'd require a weapon/offhand in their hands at all time in order to cast, and the level restriction has to be less than or equal to the level you acquire the spell you want to cast, -5. IE If you want to cast Psychic Scream as a prest, you need a level 9 mainhand/offhand or staff equipped, as you get that ability at level 14. Several grey/white offhands would have to be introduced. If you only have your level 1 newbie dagger, the only offensive spell you can cast is a rank 1 smite, and you would need to replace this by level 6 in order to use your new abilities. This makes the stakes even for both Casters/Noncasters. At mailboxs, you could mail your gold to the bank (or simply a bank Alt) to keep yourself from losing it all.

All levels would be hidden - lower, higher, equal. You'd have no idea how skillful an opponent was unless you had a chance to watch him.

Also, no gear would be BoP - it would all be BoE. You could probably find most gear on the AH, as the ease of losing it would drastically reduce its cost. To prevent market flooding, if it became a problem, you could impose transfer restrictions - if a particular item is binded more than 5, 10, 20 times... it is irreparibly destroyed.

The question I'd ask: Who would play on it? Rogues may be rampant, the risks simply astronomical. Leveling time would double, triple - even increase 10x over. Getting to level 70 would mean more than just a grind - it would truly mark you a survivor. As it is, any monkey can get to level 70. On this server, it would take a *very* different kind of person - one who makes friends, plans for the worst, and is willing to make sacrifices.

Every moment outside of towns - and even in desolate alleys within town outside the sight of guards - would be wrought with danger. Your enemy could be the guy you've been questing with for 2 hours who decides he'd rather take the loot for himself and leave you dead. Imagine a 25 man free for all suddenly breaking out after Illidan is downed in a BT run, to snatch the loot from his body? Imagine hunting down the idiot who Ninja Looted your guild and taking everything he owns?

... it would not be a server for the faint of heart, but who would be willing to sacrifice ease for a server that offers nothing less but complete freedom to choose your own way?|||I like the idea except for being able to loot the other players of their gear/gold.|||sounds like a great server idea. i wouldnt play it. i like the pvp system as it is, so i'll stay in my realm.|||Funny guy.

You are going to see a naked world. Naked mages will be the most powerful ones.|||Almost funny. Probable server consensus = 99% rogues.|||Quote:




Funny guy.

You are going to see a naked world. Naked mages will be the most powerful ones.




Mages would need to have a staff, or a mainhand/offhand within 5 levels of the spell they wish to cast - or they couldn't cast that spell. I thought of that. The advantage they would have would be far less.


Quote:




Almost funny. Probable server consensus = 99% rogues.




Rogues would *definately* be the most played character, but if it got that bad, you could do a server only perception buff. All players on this server perceive stealthed characters as though they were 5 levels higher. Would make a rogue have to really work hard to sneak up on someone - as everyone's watching their back a bit more closely here.|||I wanted this oringally. I dont like the idea of looting everything on your corpse but I do like the way AC darktide did it. The higher value of the item the higher the chance it has to be looted.|||yea... you'll see a naked world.

if i were to get ganked and die, at most, if i were naked, i'd only lose my weapon. haha.|||Hah - to prevent nudity, make it so there's clothing you can buy that gives no protection and no stats, but that's unlootable.

Swashbuckler outfit ftw.|||I would play on that server, just because of the fact that I played on a hardcore PvP server on vanguard and loved it.

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